Frontpage, News, Quarterstaff
About a month ago, I submitted our game Quarterstaff to participate in Turn-Based Thursday Fest this weekend. We immediately launched into bug-fix and polish mode. Our game is in Early Access, but that doesn’t mean we’d submit a sloppy entry. We hustled, grinded, and...
Frontpage, News, Quarterstaff
Friends, we’ve reached that point where our updates only consist of under-the-hood fixes and improvements. All our remaining art updates remain hidden behind the three locked regions, and we’re planning to roll these out in their final form later this summer. Stay...
Frontpage, News, Quarterstaff
Whoa, hold on, yes, I know that’s a big statement! But what if I told you that it was true? With our latest patch update, I’m overjoyed to announce that- with exception to a single animation – all the available player facing content in Quarterstaff is complete!...
Frontpage, News, Quarterstaff
Happy Quarterstaff Day! This time last year, I was frantically populating our social media accounts, taking screenshots, recording footage, and editing a trailer. Since then, we’ve released a second (more developed trailer), and have since posted dozens of reels,...
Frontpage, News, Quarterstaff
As you may remember, Quarterstaff has an in-game feedback button, where you can report any errors, glitches, or general suggestions that you may have. Submitting your comments in this way is completely anonymous unless you wish to identify yourself in the description....
Frontpage, News, Quarterstaff
You read that right! There’s a lot to enjoy and explore in our latest patch update, now available on Steam. Our most major update concerns our tyrannical yet fabulous nemesis, King Guldaeva. For too long, his arcane strength was represented by a simple yet effective...