Matt MacLean is a game designer with eighteen years of professional experience and is currently designer, programmer, and director of Generic Lake Monster.
Before founding GLM, he spent over twelve years at Obsidian Entertainment, and prior to that worked at World’s Apart.
His credits include writing and narrative design (Tyranny, Pillars of Eternity, Neverwinter 2: Mask of the Betrayer), systems design (Alpha Protocol, Dungeon Siege 3), level design (Fallout: New Vegas, Neverwinter Nights 2), lead designer on South Park: The Stick of Truth, and project direction on several DLCs for Tyranny and Pillars of Eternity 2: Deadfire.
James is the lead programmer with a background in web development. He has a passion for functional languages and enjoys pair programming with his four cats.
Millie is a writer and filmmaker living in Los Angeles. She enjoys reading, drawing, watching movies, and playing video games.
Laura only uses the finest of Crayola, feeds on pizza and mexican food, and detests sunlight. She tinkers with other projects for her cats to lay on.
Music & Audio
Edwin Montgomery is a freelance composer, musician and sound designer who works across film, games, and mixed media artworks. He has written the epic orchestral music for Warhammer 40,000: Regicide, the atmospheric soundtrack to the remake of classic 80’s RPG Wasteland and composed trailers for Dungeons & Dragons, Game of Thrones, and Ghost in the Shell. He also creates games and interactive experiences, including Sisyphus Reborn, Isolationist Night Club Simulator, and Neon Cyborg Cat Club (winner of the 2021 Freeplay Experimental Game Award).
Chief Animation Officer
Dennis Wright is an Jamaican born, East coast Animator/Illustrator located in the Southern California area.
The folks below have made Quarterstaff possible with their hard work and creativity. While not founding members of GLM, we wanted to recognize their contributions and incredible efforts that have shaped a truly special game!
PJ Raines is a 15-year veteran of the entertainment industry. Disney Animation Studios, Warner Bros Animation, Obsidian Entertainment, and Jam City are among his credits. He is a 9-year adjunct professor at Laguna College of Art & Design, and Computer Graphics Master Academy. He is currently a Principal Artist at Zynga. PJ is based in California.
André is an animator with a love of interactive experiences and helping others express their whims in animated fashion. Visit jigglyart.com and get wiggling.
Mari is a southern-Californian artist specializing in 2D illustration and character design. She contracts with a wide variety of companies in and around the arts-and-entertainment industry, ranging from IDW Publishing to various independent film groups to 501(c)(3) organizations. She has a passion for visual storytelling and strives to create atmospheric, compelling artwork that is engaging and educational. If Mari isn’t drawing or teaching somewhere, you can probably find her at an aquarium, wherever there’s good food or in a corner building Gundam models with teeny tiny tweezers.