About a month ago, I submitted our game Quarterstaff to participate in Turn-Based Thursday Fest this weekend.
We immediately launched into bug-fix and polish mode. Our game is in Early Access, but that doesn’t mean we’d submit a sloppy entry. We hustled, grinded, and frantically got our act together for a hotfix to go out ahead of the fest.
On Monday, I realized that I hadn’t heard anything from the event. Surely, they would have notified us if we weren’t selected?
Spoiler Alert: They didn’t.
I was able to find out this unfortunate news through “The Turn-Based Games” Discord with some difficulty, but it was even harder to share this news with my team who had been working so hard for the past few weeks.
After I processed my frustration at having spurred my developers on to an imaginary finish line, I’ve decided to make the best of an awkward situation.
My team has worked just too damn hard for their efforts to go unseen and unappreciated.
So, I’ve decided to host my own streams throughout the weekend.
With magic. And flourishes.
Congratulations! You have all been officially selected to view all five Twitch streams over the next few days!
It may be my first-time streaming. It also may be that my tech decides to crap out halfway through. I may also be talking to an invisible audience for three hours.
No matter what, it’s bound to be hilarious.
Join me as I play through Quarterstaff, answer questions, or just talk about our development process. You’ll be able to enjoy the unique experience of a dev recapping all their proudest and most awkward moments, and probably cringing at any bugs that crawl out of the woodwork. We’re still in Early Access, after all. And since I’m a producer, I’ll be taking notes.
Here is my streaming schedule below:
Thursday, April 4: 2:00pm – 5:00pm
Friday, April 5: 2:00pm – 5:00pm
Saturday, April 6: 1:00pm – 4:00pm
Sunday, April 7: 1:00pm – 4:00pm
Monday, April 8: 2:00-5:00pm
Update to include Youtube video of day 1: