Turn-Based-Thursday Fest…Fiasco?

Turn-Based-Thursday Fest…Fiasco?

About a month ago, I submitted our game Quarterstaff to participate in Turn-Based Thursday Fest this weekend. We immediately launched into bug-fix and polish mode. Our game is in Early Access, but that doesn’t mean we’d submit a sloppy entry. We hustled, grinded, and...
The “Invisible” Update

The “Invisible” Update

Friends, we’ve reached that point where our updates only consist of under-the-hood fixes and improvements. All our remaining art updates remain hidden behind the three locked regions, and we’re planning to roll these out in their final form later this summer. Stay...
Early Access Content… Complete?

Early Access Content… Complete?

Whoa, hold on, yes, I know that’s a big statement! But what if I told you that it was true? With our latest patch update, I’m overjoyed to announce that- with exception to a single animation – all the available player facing content in Quarterstaff is complete!...
New Animations, New Maps, New Music, oh my!

New Animations, New Maps, New Music, oh my!

You read that right! There’s a lot to enjoy and explore in our latest patch update, now available on Steam. Our most major update concerns our tyrannical yet fabulous nemesis, King Guldaeva. For too long, his arcane strength was represented by a simple yet effective...